Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
30 lines
1.1 KiB
Markdown
30 lines
1.1 KiB
Markdown
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# socket.io-client
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[](https://github.com/socketio/socket.io-client/actions)
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[](https://www.npmjs.com/package/socket.io-client)
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[](http://slack.socket.io)
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[](https://saucelabs.com/u/socket)
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## Documentation
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Please see the documentation [here](https://socket.io/docs/v4/client-initialization/).
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The source code of the website can be found [here](https://github.com/socketio/socket.io-website). Contributions are welcome!
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## Debug / logging
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In order to see all the client debug output, run the following command on the browser console – including the desired scope – and reload your app page:
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```
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localStorage.debug = '*';
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```
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And then, filter by the scopes you're interested in. See also: https://socket.io/docs/v4/logging-and-debugging/
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## License
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[MIT](/LICENSE)
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