Files
lucidia-metaverse/node_modules/postcss/lib/parse.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

43 lines
1.1 KiB
JavaScript

'use strict'
let Container = require('./container')
let Input = require('./input')
let Parser = require('./parser')
function parse(css, opts) {
let input = new Input(css, opts)
let parser = new Parser(input)
try {
parser.parse()
} catch (e) {
if (process.env.NODE_ENV !== 'production') {
if (e.name === 'CssSyntaxError' && opts && opts.from) {
if (/\.scss$/i.test(opts.from)) {
e.message +=
'\nYou tried to parse SCSS with ' +
'the standard CSS parser; ' +
'try again with the postcss-scss parser'
} else if (/\.sass/i.test(opts.from)) {
e.message +=
'\nYou tried to parse Sass with ' +
'the standard CSS parser; ' +
'try again with the postcss-sass parser'
} else if (/\.less$/i.test(opts.from)) {
e.message +=
'\nYou tried to parse Less with ' +
'the standard CSS parser; ' +
'try again with the postcss-less parser'
}
}
}
throw e
}
return parser.root
}
module.exports = parse
parse.default = parse
Container.registerParse(parse)