Files
lucidia-metaverse/node_modules/engine.io-parser/build/esm/index.d.ts
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

10 lines
670 B
TypeScript

import { encodePacket } from "./encodePacket.js";
import { decodePacket } from "./decodePacket.js";
import { Packet, PacketType, RawData, BinaryType } from "./commons.js";
declare const encodePayload: (packets: Packet[], callback: (encodedPayload: string) => void) => void;
declare const decodePayload: (encodedPayload: string, binaryType?: BinaryType) => Packet[];
export declare function createPacketEncoderStream(): any;
export declare function createPacketDecoderStream(maxPayload: number, binaryType: BinaryType): any;
export declare const protocol = 4;
export { encodePacket, encodePayload, decodePacket, decodePayload, Packet, PacketType, RawData, BinaryType, };