Files
lucidia-metaverse/node_modules/engine.io-parser/build/esm/commons.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

15 lines
542 B
JavaScript

const PACKET_TYPES = Object.create(null); // no Map = no polyfill
PACKET_TYPES["open"] = "0";
PACKET_TYPES["close"] = "1";
PACKET_TYPES["ping"] = "2";
PACKET_TYPES["pong"] = "3";
PACKET_TYPES["message"] = "4";
PACKET_TYPES["upgrade"] = "5";
PACKET_TYPES["noop"] = "6";
const PACKET_TYPES_REVERSE = Object.create(null);
Object.keys(PACKET_TYPES).forEach((key) => {
PACKET_TYPES_REVERSE[PACKET_TYPES[key]] = key;
});
const ERROR_PACKET = { type: "error", data: "parser error" };
export { PACKET_TYPES, PACKET_TYPES_REVERSE, ERROR_PACKET };