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blackroad-pixel-city/docs/FEATURES.md

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# Features Overview
## 🎨 Visual Features
### Enhanced Graphics
- **Pixel Art Style**: Authentic retro gaming aesthetic with hand-crafted sprites
- **Dynamic Shadows**: Buildings cast realistic shadows
- **Smooth Animations**: 60 FPS rendering with fluid movement
- **Color Palette**: Carefully curated Pokemon-themed colors
### Environmental Elements
- **Animated Water**: Living pond with rippling water effects
- **Swaying Trees**: Trees gently sway in the breeze
- **Varied Buildings**: 7 different building styles including houses, shops, and Pokemon Center
- **Road System**: Detailed roads with lane markings and crosswalks
- **Grass Texture**: Subtle grass details for depth
## 🐾 Pokemon System
### Available Pokemon (4 Species)
- **Pikachu**: The iconic electric mouse with rosy cheeks
- **Bulbasaur**: Grass starter with bulb on back
- **Charmander**: Fire starter with flame tail
- **Squirtle**: Water starter with shell
### Pokemon Features
- Smooth hopping animation
- Sparkle effects
- Autonomous roaming behavior
- Species-accurate colors and designs
- Random movement patterns
## 👥 NPC System
### NPC Types
- **Trainers**: Wearing red caps and ready for battle
- **Ace Trainers**: Elite trainers in blue
- **Citizens**: Regular townspeople
### NPC Behaviors
- Walking animation with arm and leg movement
- Random pathing across the city
- Stay within city bounds
- Varied movement speeds
- Realistic direction changes
## 🏗️ Building System
### Building Types
- **Houses**: Residential buildings with triangle roofs and windows
- **Pokemon Center**: Red cross emblem for healing Pokemon
- **Shops**: Commercial buildings with large display windows
### Building Details
- Multiple color schemes (red, blue, yellow, orange, purple)
- Detailed roofs with outlines
- Window designs with panes
- Functional-looking doors with knobs
- Shadow effects for depth
## 🌳 Nature Elements
### Trees
- Three size variations (small, medium, large)
- Swaying animation
- Layered leaves for depth
- Realistic trunk textures
### Water Features
- Animated pond
- Ripple effects
- Depth variation with color gradients
## ⚙️ Technical Features
### Performance
- Optimized 60 FPS rendering
- Efficient sprite system
- Configurable quality settings
- FPS monitoring available
### Customization
- Easy color scheme modification
- Adjustable movement speeds
- Configurable entity limits
- Toggle-able effects (shadows, particles)
### Interactive Controls
- **ESC**: Exit game
- **F**: Toggle FPS display
- **SPACE**: Spawn random Pokemon
- More controls coming soon!
## 📊 Configuration System
All settings in `src/utils/config.py`:
```python
SCREEN_WIDTH = 800 # Window width
SCREEN_HEIGHT = 600 # Window height
FPS = 60 # Target frame rate
MAX_NPCS = 8 # NPC population
MAX_POKEMON = 6 # Pokemon population
NPC_SPEED = 1 # NPC movement speed
POKEMON_SPEED = 0.5 # Pokemon movement speed
ENABLE_SHADOWS = True # Shadow rendering
SHOW_FPS = False # FPS counter
```
## 🎯 Planned Features (Roadmap)
### Near Future
- [ ] Player character control
- [ ] Pokemon encounters
- [ ] Dialog system for NPCs
- [ ] Day/night cycle
- [ ] Weather effects (rain, snow)
- [ ] More Pokemon species (Eevee, Meowth, Psyduck, etc.)
### Medium Term
- [ ] Sound effects and music
- [ ] Pokemon battles (turn-based)
- [ ] Inventory system
- [ ] Quest system
- [ ] Save/load functionality
- [ ] Interactive buildings (enter houses, visit Pokemon Center)
### Long Term
- [ ] Multiplayer support
- [ ] Custom map editor
- [ ] Pokemon evolution system
- [ ] Trading system
- [ ] Achievement system
- [ ] Mobile port
## 🛠️ Developer Features
### Modular Architecture
- Clean separation of concerns
- Easy to extend and modify
- Well-documented code
- Object-oriented design
### Easy Customization
- Add new Pokemon with simple template
- Create new buildings with flexible system
- Customize colors via palette
- Adjust any behavior via config
### Development Tools
- FPS monitoring
- Entity spawn testing
- Configuration system
- Comprehensive documentation
## 🌟 Quality of Life
- Automatic entity boundary checking
- Smooth collision avoidance
- Natural movement patterns
- Visual feedback for interactions
- Responsive controls
- Clear on-screen instructions
## 📱 Cross-Platform
- Works on Windows, macOS, Linux
- Only requires Python 3.8+ and Pygame
- No complex dependencies
- Easy setup and installation
---
**Note**: This is version 2.0.0 with major enhancements. Check CHANGELOG.md for full history.