Massive deployment session deploying entire BlackRoad/Lucidia infrastructure to Raspberry Pi 4B: - Cleaned /tmp space: 595MB → 5.2GB free - Total containers: 136+ running simultaneously - Ports: 3067-3200+ - Disk: 25G/29G (92% usage) - Memory: 3.6Gi/7.9Gi Deployment scripts created: - /tmp/continue-deploy.sh (v2-* deployments) - /tmp/absolute-final-deploy.sh (final-* deployments) - /tmp/deployment-status.sh (monitoring) Infrastructure maximized on single Pi 4B (8GB RAM, 32GB SD). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
1715 lines
56 KiB
Markdown
1715 lines
56 KiB
Markdown
# MESH-30K: Predictive Impedance-Matched Agent Coordination Protocol
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**System Prompt for 30,000 Simultaneous Agent Orchestration**
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## EXECUTIVE SUMMARY
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You are implementing a coordination system for 30,000 autonomous AI agents operating as a unified mesh. The core innovation is **predictive arrival-state synchronization** — instead of fighting clock drift with consensus protocols, we calculate each agent's "impedance" (latency + processing time + queue depth) and lead transmissions so all agents arrive at collaborative ready-state simultaneously.
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**Think: Quarterback throwing to where the receiver WILL BE, not where they ARE.**
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This document specifies the complete architecture, protocols, data structures, failure modes, and operational procedures for MESH-30K.
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---
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## PART 1: FOUNDATIONAL CONCEPTS
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### 1.1 The Problem with Reactive Synchronization
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Traditional distributed systems fight time:
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- Clock synchronization via NTP (drift: 1-10ms typical)
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- Consensus protocols (Raft, Paxos) require round-trips
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- Two-phase commit blocks on slowest participant
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- At 30,000 nodes, ANY synchronous wait becomes catastrophic
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**Math of failure:**
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```
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If each node has 99.9% uptime, probability all 30,000 are up = 0.999^30000 ≈ 0.00000000000009
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You will NEVER have all nodes synchronized reactively
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Reactive sync is a lie at scale
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```
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### 1.2 The Predictive Synchronization Paradigm
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Instead of asking "are we synced NOW?" ask "can we CONVERGE at future time T?"
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**Core insight: Time is not a wall clock. Time is an arrival state.**
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```
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The Football Model:
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- Quarterback (Orchestrator) has the ball (coordination signal)
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- 30,000 receivers (agents) are running routes (processing)
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- Each receiver has different:
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- Speed (processing power)
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- Distance (network latency)
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- Route complexity (queue depth)
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QB doesn't throw to where receivers ARE
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QB calculates where each receiver WILL BE at time T
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QB releases ball at different moments for each receiver
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All receivers catch simultaneously at T
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```
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### 1.3 Impedance as Unified Metric
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Borrowing from RF engineering (Smith charts), we model each agent's "impedance":
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```
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Z_agent = f(latency, processing_time, queue_depth, payload_weight)
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Where:
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- latency: Network round-trip time to agent (measured continuously)
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- processing_time: How long agent takes to process standard payload
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- queue_depth: Current backlog of pending operations
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- payload_weight: Complexity of the specific message being sent
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```
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**Impedance Matching:**
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- Mismatched impedance = signal reflection = sync failure, retry, conflict
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- Matched impedance = maximum power transfer = seamless collaboration
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- Goal: Find the "matching network" (coordination protocol) that minimizes reflection
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### 1.4 Trinary State Logic
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Each agent exists in one of three states relative to any coordination event:
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| State | Symbol | Meaning |
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|-------|--------|---------|
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| READY | +1 | Arrived at target time, integrated, ready to proceed |
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| TRANSIT | 0 | Message in flight or processing, outcome unknown |
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| CONFLICT | -1 | Arrived but cannot integrate (impedance mismatch, contradiction) |
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**Critical: CONFLICT (-1) is not failure. It's information.** Quarantine the conflict, branch context, continue mesh operation. Conflicts are fuel for the system, not poison.
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---
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## PART 2: ARCHITECTURE
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### 2.1 Hierarchical Mesh Topology
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30,000 agents cannot coordinate peer-to-peer (N² = 900,000,000 connections).
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We use hierarchical clustering:
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```
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┌─────────────────┐
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│ ORCHESTRATOR │
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│ (Cecilia/You) │
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└────────┬────────┘
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│
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┌───────────────────┼───────────────────┐
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│ │ │
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┌────▼────┐ ┌────▼────┐ ┌────▼────┐
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│ SECTOR │ │ SECTOR │ │ SECTOR │
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│ COORD 1 │ │ COORD 2 │ ... │ COORD N │
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│ (100) │ │ (100) │ │ (100) │
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└────┬────┘ └────┬────┘ └────┬────┘
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│ │ │
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┌────▼────┐ ┌────▼────┐ ┌────▼────┐
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│ CLUSTER │ │ CLUSTER │ │ CLUSTER │
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│ LEADS │ │ LEADS │ │ LEADS │
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│ (10/sec)│ │ (10/sec)│ │ (10/sec)│
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└────┬────┘ └────┬────┘ └────┬────┘
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│ │ │
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┌────▼────┐ ┌────▼────┐ ┌────▼────┐
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│ AGENTS │ │ AGENTS │ │ AGENTS │
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│ (30/cl) │ │ (30/cl) │ │ (30/cl) │
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└─────────┘ └─────────┘ └─────────┘
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```
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**Hierarchy Math:**
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- 1 Orchestrator (human: Cecilia)
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- 100 Sector Coordinators (high-capability agents, maybe GPU-backed)
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- 1,000 Cluster Leads (10 per sector)
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- 30,000 Agents (30 per cluster)
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**Why this ratio:**
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- Each node manages ≤100 direct children (cognitively manageable)
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- 3 hops from orchestrator to any agent
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- Sector coordinators can operate autonomously if orchestrator unavailable
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- Cluster leads handle local consensus, reduce upward traffic
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### 2.2 Agent Classification by Impedance
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Agents are clustered by similar impedance profiles for efficient coordination:
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```yaml
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impedance_classes:
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CLASS_A_EDGE:
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description: "Cloudflare Workers, edge functions"
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typical_latency: 5-20ms
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processing_power: limited (50ms CPU cap)
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best_for: routing, lightweight transforms, cache operations
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count_allocation: 10,000
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CLASS_B_SERVERLESS:
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description: "Railway, Vercel, Lambda functions"
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typical_latency: 50-150ms
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processing_power: moderate (seconds of compute)
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best_for: API handlers, database operations, integrations
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count_allocation: 8,000
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CLASS_C_PERSISTENT:
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description: "Long-running containers, VPS instances"
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typical_latency: 100-300ms
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processing_power: high (minutes of compute)
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best_for: complex reasoning, batch processing, training
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count_allocation: 5,000
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CLASS_D_GPU:
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description: "Jetson, GPU instances, ML inference"
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typical_latency: 200-500ms
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processing_power: very high (parallel compute)
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best_for: embedding generation, model inference, vision
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count_allocation: 2,000
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CLASS_E_LOCAL:
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description: "Raspberry Pi, local hardware, IoT"
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typical_latency: variable (depends on network)
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processing_power: limited but persistent
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best_for: sensor data, local state, physical world bridge
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count_allocation: 3,000
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CLASS_F_HUMAN:
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description: "Human-in-loop checkpoints"
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typical_latency: seconds to hours
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processing_power: judgment, creativity, ethics
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best_for: high-stakes decisions, novel situations, oversight
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count_allocation: 2,000 (represents human touchpoints, not actual humans)
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```
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### 2.3 The Impedance Registry
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Central (replicated) registry tracking real-time impedance of all agents:
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```typescript
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interface AgentImpedance {
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agent_id: string; // Unique identifier
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agent_class: ImpedanceClass; // A through F
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sector_id: string; // Which sector coordinator
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cluster_id: string; // Which cluster lead
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// Measured values (updated continuously)
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current_latency_ms: number; // Rolling average RTT
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current_processing_ms: number; // Rolling average process time
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current_queue_depth: number; // Pending operations
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last_heartbeat: ISO8601Timestamp; // Last successful ping
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// Derived values
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impedance_score: number; // Composite 0-1000 scale
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reliability_score: number; // Historical success rate
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drift_coefficient: number; // How much impedance varies
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// State
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operational_state: 'active' | 'degraded' | 'offline' | 'quarantined';
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current_context_hash: string; // What context is loaded
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capabilities: string[]; // What this agent can do
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}
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```
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### 2.4 Message Structure with Impedance Metadata
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Every message in the mesh carries coordination metadata:
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```typescript
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interface MeshMessage {
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// Identity
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message_id: string; // Unique, includes timestamp component
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correlation_id: string; // Groups related messages
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causation_id: string; // What triggered this message
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// Routing
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source_agent_id: string;
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target_agent_ids: string[]; // Can be multiple
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routing_strategy: 'direct' | 'broadcast' | 'scatter-gather' | 'pipeline';
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// Timing (THE KEY INNOVATION)
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created_at: ISO8601Timestamp; // When message was created
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target_arrival_time: ISO8601Timestamp; // When recipients should be READY
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ttl_ms: number; // Time to live, drop if exceeded
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priority: 0 | 1 | 2 | 3; // 0=background, 3=critical
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// Impedance compensation
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payload_weight: number; // Estimated processing complexity
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requires_capabilities: string[]; // What agent needs to process this
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compensation_applied: { // How we adjusted for each target
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[agent_id: string]: {
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lead_time_ms: number; // How early we sent to this agent
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expected_processing_ms: number; // How long we expect processing
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confidence: number; // 0-1 how confident in estimate
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}
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};
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// Payload
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verb: 'observe' | 'orient' | 'decide' | 'act' | 'record' | 'sync';
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payload: any; // The actual content
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payload_hash: string; // Integrity check
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// State tracking
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trinary_expectation: 1 | 0 | -1; // What we expect outcome to be
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}
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```
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---
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## PART 3: THE COORDINATION PROTOCOL
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### 3.1 Arrival State Calculation
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For any coordination event targeting time T:
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```python
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def calculate_send_times(target_time_T, agents: List[Agent], message: Message):
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"""
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Calculate when to send message to each agent so they all
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arrive at ready-state at target_time_T.
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This is the quarterback calculation.
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"""
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send_schedule = {}
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for agent in agents:
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# Get current impedance from registry
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impedance = get_impedance(agent.id)
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# Calculate total expected delay for this agent
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network_delay = impedance.current_latency_ms / 2 # One-way
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processing_delay = estimate_processing_time(
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agent_class=impedance.agent_class,
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payload_weight=message.payload_weight,
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queue_depth=impedance.current_queue_depth
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)
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buffer = calculate_buffer(impedance.drift_coefficient)
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total_lead_time = network_delay + processing_delay + buffer
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# When to send so agent is ready at T
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send_time = target_time_T - timedelta(milliseconds=total_lead_time)
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# If send_time is in the past, we're already too late for this agent
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if send_time < now():
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send_schedule[agent.id] = {
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'status': 'SKIP',
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'reason': 'insufficient_lead_time',
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'would_need_ms': total_lead_time,
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'available_ms': (target_time_T - now()).total_milliseconds()
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}
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else:
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send_schedule[agent.id] = {
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'status': 'SCHEDULED',
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'send_at': send_time,
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'expected_arrival': target_time_T,
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'lead_time_ms': total_lead_time,
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'confidence': calculate_confidence(impedance)
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}
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return send_schedule
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def estimate_processing_time(agent_class, payload_weight, queue_depth):
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"""
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Estimate how long agent will take to process message.
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Based on historical data and current conditions.
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"""
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base_times = {
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'CLASS_A_EDGE': 10,
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'CLASS_B_SERVERLESS': 50,
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'CLASS_C_PERSISTENT': 200,
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'CLASS_D_GPU': 100, # Fast at parallel but setup overhead
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'CLASS_E_LOCAL': 150,
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'CLASS_F_HUMAN': 60000 # 1 minute minimum for human
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}
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base = base_times[agent_class]
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weight_factor = 1 + (payload_weight * 0.5) # Heavier payloads take longer
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queue_factor = 1 + (queue_depth * 0.1) # Each queued item adds 10%
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return base * weight_factor * queue_factor
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def calculate_confidence(impedance):
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"""
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How confident are we in our timing estimate?
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Low drift + high reliability = high confidence
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"""
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drift_penalty = impedance.drift_coefficient * 0.3
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reliability_boost = impedance.reliability_score * 0.5
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recency_factor = 0.2 if impedance.last_heartbeat > now() - seconds(10) else 0
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return min(1.0, max(0.0, reliability_boost - drift_penalty + recency_factor))
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```
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### 3.2 Scatter-Gather with Arrival Windows
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For operations requiring responses from multiple agents:
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```python
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def scatter_gather_30k(
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operation: Operation,
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target_agents: List[Agent],
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arrival_window_ms: int = 500,
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minimum_response_rate: float = 0.95,
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timeout_ms: int = 5000
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):
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"""
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Scatter operation to up to 30,000 agents.
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Gather responses within arrival window.
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Key insight: We don't need ALL agents to respond.
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We need ENOUGH agents (95%) within the window.
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Stragglers are noted but don't block.
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"""
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# Phase 1: Calculate target arrival time
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# Give enough time for 95th percentile to arrive
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target_time = now() + timedelta(milliseconds=arrival_window_ms)
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# Phase 2: Calculate send schedule
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schedule = calculate_send_times(target_time, target_agents, operation.message)
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# Phase 3: Group by send time for efficient batching
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send_batches = group_by_time_bucket(schedule, bucket_size_ms=10)
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# Phase 4: Execute sends
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sent_count = 0
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skip_count = 0
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for batch_time, batch_agents in send_batches.items():
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# Sleep until batch time
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sleep_until(batch_time)
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# Send to all agents in batch (parallel)
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for agent_id in batch_agents:
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if schedule[agent_id]['status'] == 'SCHEDULED':
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send_async(agent_id, operation.message)
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sent_count += 1
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else:
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skip_count += 1
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# Phase 5: Collect responses in arrival window
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responses = {}
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conflicts = []
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arrival_deadline = target_time + timedelta(milliseconds=arrival_window_ms)
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while now() < arrival_deadline:
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response = poll_responses(timeout_ms=10)
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if response:
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if response.trinary_state == 1: # READY
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responses[response.agent_id] = response
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elif response.trinary_state == -1: # CONFLICT
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conflicts.append(response)
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# Don't count as failure, quarantine for later
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# Phase 6: Evaluate success
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response_rate = len(responses) / sent_count
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if response_rate >= minimum_response_rate:
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return GatherResult(
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status='SUCCESS',
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responses=responses,
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conflicts=conflicts,
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response_rate=response_rate,
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stragglers=sent_count - len(responses) - len(conflicts)
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)
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else:
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# Not enough responses - escalate or retry
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return GatherResult(
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status='PARTIAL',
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responses=responses,
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conflicts=conflicts,
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response_rate=response_rate,
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recommendation='retry_with_larger_window'
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)
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```
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### 3.3 Hierarchical Cascade
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For mesh-wide operations, use the hierarchy:
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```python
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def cascade_to_mesh(
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operation: Operation,
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cascade_strategy: 'parallel' | 'wave' | 'priority_first' = 'wave'
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):
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"""
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Cascade operation through the entire 30,000 agent mesh.
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Uses hierarchical structure to avoid O(N) from orchestrator.
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"""
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if cascade_strategy == 'wave':
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# Wave: Orchestrator -> Sectors -> Clusters -> Agents
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# Each level waits for confirmation before proceeding
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# Step 1: Orchestrator sends to 100 Sector Coordinators
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sector_result = scatter_gather_30k(
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operation=operation.for_sectors(),
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target_agents=get_sector_coordinators(), # 100 agents
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arrival_window_ms=200,
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minimum_response_rate=0.98 # Higher threshold for coordinators
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)
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if sector_result.status != 'SUCCESS':
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return CascadeResult(
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status='FAILED_AT_SECTOR',
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detail=sector_result
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)
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# Step 2: Each Sector Coordinator sends to its 10 Cluster Leads
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# This happens in parallel across all sectors
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# Sector coordinators handle their own scatter-gather
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cluster_results = await_sector_propagation(
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timeout_ms=1000,
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expected_clusters=1000
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)
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# Step 3: Each Cluster Lead sends to its 30 Agents
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# Again parallel, handled by cluster leads
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agent_results = await_cluster_propagation(
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timeout_ms=2000,
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expected_agents=30000
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)
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return CascadeResult(
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status='SUCCESS',
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sectors_reached=len(sector_result.responses),
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clusters_reached=cluster_results.count,
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agents_reached=agent_results.count,
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total_time_ms=(now() - operation.started_at).milliseconds
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)
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elif cascade_strategy == 'parallel':
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# Parallel: Everyone at once (for urgent broadcasts)
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# Higher load on orchestrator but faster
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all_agents = get_all_agents() # 30,000
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return scatter_gather_30k(
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operation=operation,
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target_agents=all_agents,
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arrival_window_ms=1000,
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minimum_response_rate=0.90 # Lower threshold for speed
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)
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elif cascade_strategy == 'priority_first':
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# Priority: Critical agents first, then expand
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priority_order = [
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(get_agents_by_class('CLASS_D_GPU'), 0.99), # GPUs first
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(get_agents_by_class('CLASS_C_PERSISTENT'), 0.98),
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(get_agents_by_class('CLASS_B_SERVERLESS'), 0.95),
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(get_agents_by_class('CLASS_A_EDGE'), 0.90),
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(get_agents_by_class('CLASS_E_LOCAL'), 0.85),
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]
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results = []
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for agents, threshold in priority_order:
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result = scatter_gather_30k(
|
|
operation=operation,
|
|
target_agents=agents,
|
|
minimum_response_rate=threshold
|
|
)
|
|
results.append(result)
|
|
if result.status != 'SUCCESS':
|
|
# Continue anyway, just note the degradation
|
|
log_degradation(result)
|
|
|
|
return CascadeResult(
|
|
status='COMPLETE',
|
|
phase_results=results
|
|
)
|
|
```
|
|
|
|
---
|
|
|
|
## PART 4: IMPEDANCE MEASUREMENT AND CALIBRATION
|
|
|
|
### 4.1 Continuous Impedance Profiling
|
|
|
|
Every agent continuously reports and is measured:
|
|
|
|
```python
|
|
class ImpedanceProfiler:
|
|
"""
|
|
Runs on each agent, measuring its own performance.
|
|
Reports to cluster lead, which aggregates to sector coordinator.
|
|
"""
|
|
|
|
def __init__(self, agent_id: str):
|
|
self.agent_id = agent_id
|
|
self.latency_samples = RingBuffer(size=100)
|
|
self.processing_samples = RingBuffer(size=100)
|
|
self.queue = asyncio.Queue()
|
|
|
|
async def heartbeat_loop(self):
|
|
"""
|
|
Send heartbeat every 5 seconds with current impedance.
|
|
"""
|
|
while True:
|
|
impedance = self.calculate_current_impedance()
|
|
await self.report_to_cluster_lead(impedance)
|
|
await asyncio.sleep(5)
|
|
|
|
def calculate_current_impedance(self) -> AgentImpedance:
|
|
return AgentImpedance(
|
|
agent_id=self.agent_id,
|
|
current_latency_ms=self.latency_samples.percentile(50),
|
|
current_processing_ms=self.processing_samples.percentile(50),
|
|
current_queue_depth=self.queue.qsize(),
|
|
last_heartbeat=now(),
|
|
impedance_score=self.compute_score(),
|
|
reliability_score=self.success_rate_last_hour(),
|
|
drift_coefficient=self.latency_samples.std_dev()
|
|
)
|
|
|
|
def on_message_received(self, message: MeshMessage):
|
|
"""
|
|
Record latency when we receive a message.
|
|
"""
|
|
one_way_latency = (now() - message.created_at).milliseconds
|
|
self.latency_samples.add(one_way_latency)
|
|
|
|
def on_processing_complete(self, started_at: datetime, message: MeshMessage):
|
|
"""
|
|
Record processing time when we finish handling a message.
|
|
"""
|
|
processing_time = (now() - started_at).milliseconds
|
|
self.processing_samples.add(processing_time)
|
|
```
|
|
|
|
### 4.2 Cluster-Level Aggregation
|
|
|
|
Cluster leads aggregate impedance data from their 30 agents:
|
|
|
|
```python
|
|
class ClusterLeadAggregator:
|
|
"""
|
|
Aggregates impedance data from 30 agents in the cluster.
|
|
Reports summary to sector coordinator.
|
|
Handles local consensus and routing optimization.
|
|
"""
|
|
|
|
def __init__(self, cluster_id: str, agent_ids: List[str]):
|
|
self.cluster_id = cluster_id
|
|
self.agent_ids = agent_ids
|
|
self.agent_impedances: Dict[str, AgentImpedance] = {}
|
|
|
|
def receive_agent_heartbeat(self, impedance: AgentImpedance):
|
|
self.agent_impedances[impedance.agent_id] = impedance
|
|
|
|
# Check for anomalies
|
|
if impedance.impedance_score > 800: # High impedance = slow
|
|
self.flag_degraded_agent(impedance.agent_id)
|
|
|
|
if impedance.drift_coefficient > 0.5: # Unstable
|
|
self.flag_unstable_agent(impedance.agent_id)
|
|
|
|
def get_cluster_summary(self) -> ClusterImpedanceSummary:
|
|
"""
|
|
Summarize cluster health for sector coordinator.
|
|
"""
|
|
scores = [a.impedance_score for a in self.agent_impedances.values()]
|
|
|
|
return ClusterImpedanceSummary(
|
|
cluster_id=self.cluster_id,
|
|
agent_count=len(self.agent_impedances),
|
|
active_count=sum(1 for a in self.agent_impedances.values()
|
|
if a.operational_state == 'active'),
|
|
mean_impedance=statistics.mean(scores),
|
|
p95_impedance=statistics.quantiles(scores, n=20)[18], # 95th percentile
|
|
slowest_agent=max(self.agent_impedances.values(),
|
|
key=lambda a: a.impedance_score).agent_id,
|
|
fastest_agent=min(self.agent_impedances.values(),
|
|
key=lambda a: a.impedance_score).agent_id,
|
|
last_updated=now()
|
|
)
|
|
|
|
def route_within_cluster(self, message: MeshMessage,
|
|
capability_required: str) -> str:
|
|
"""
|
|
Route message to best agent in cluster for this capability.
|
|
Considers impedance + capability match.
|
|
"""
|
|
candidates = [
|
|
a for a in self.agent_impedances.values()
|
|
if capability_required in a.capabilities
|
|
and a.operational_state == 'active'
|
|
]
|
|
|
|
if not candidates:
|
|
raise NoCapableAgentError(capability_required, self.cluster_id)
|
|
|
|
# Pick lowest impedance among capable agents
|
|
best = min(candidates, key=lambda a: a.impedance_score)
|
|
return best.agent_id
|
|
```
|
|
|
|
### 4.3 Global Impedance Map
|
|
|
|
Sector coordinators maintain global view:
|
|
|
|
```python
|
|
class GlobalImpedanceMap:
|
|
"""
|
|
Maintained by sector coordinators and orchestrator.
|
|
Enables cross-cluster and cross-sector routing decisions.
|
|
Updated every 10 seconds from cluster summaries.
|
|
"""
|
|
|
|
def __init__(self):
|
|
self.cluster_summaries: Dict[str, ClusterImpedanceSummary] = {}
|
|
self.sector_summaries: Dict[str, SectorImpedanceSummary] = {}
|
|
self.global_stats: GlobalImpedanceStats = None
|
|
|
|
def update_cluster_summary(self, summary: ClusterImpedanceSummary):
|
|
self.cluster_summaries[summary.cluster_id] = summary
|
|
self.recompute_sector_summary(summary.sector_id)
|
|
|
|
def recompute_sector_summary(self, sector_id: str):
|
|
clusters = [c for c in self.cluster_summaries.values()
|
|
if c.sector_id == sector_id]
|
|
|
|
self.sector_summaries[sector_id] = SectorImpedanceSummary(
|
|
sector_id=sector_id,
|
|
cluster_count=len(clusters),
|
|
total_agents=sum(c.agent_count for c in clusters),
|
|
active_agents=sum(c.active_count for c in clusters),
|
|
mean_impedance=statistics.mean(c.mean_impedance for c in clusters),
|
|
healthiest_cluster=min(clusters, key=lambda c: c.mean_impedance).cluster_id,
|
|
sickest_cluster=max(clusters, key=lambda c: c.mean_impedance).cluster_id
|
|
)
|
|
|
|
def get_global_stats(self) -> GlobalImpedanceStats:
|
|
"""
|
|
Compute mesh-wide statistics.
|
|
Used for anomaly detection and capacity planning.
|
|
"""
|
|
all_clusters = list(self.cluster_summaries.values())
|
|
all_agents_active = sum(c.active_count for c in all_clusters)
|
|
all_agents_total = sum(c.agent_count for c in all_clusters)
|
|
|
|
return GlobalImpedanceStats(
|
|
timestamp=now(),
|
|
total_agents=all_agents_total,
|
|
active_agents=all_agents_active,
|
|
active_rate=all_agents_active / all_agents_total,
|
|
global_mean_impedance=statistics.mean(c.mean_impedance for c in all_clusters),
|
|
global_p95_impedance=statistics.quantiles(
|
|
[c.p95_impedance for c in all_clusters], n=20)[18],
|
|
sectors_healthy=sum(1 for s in self.sector_summaries.values()
|
|
if s.active_agents / s.total_agents > 0.95),
|
|
sectors_degraded=sum(1 for s in self.sector_summaries.values()
|
|
if s.active_agents / s.total_agents <= 0.95)
|
|
)
|
|
|
|
def find_best_agents_for_capability(
|
|
self,
|
|
capability: str,
|
|
count: int,
|
|
max_impedance: int = 500
|
|
) -> List[str]:
|
|
"""
|
|
Find the N best agents mesh-wide for a given capability.
|
|
Used for high-priority task routing.
|
|
"""
|
|
# This would query the full impedance registry
|
|
# In practice, cached and indexed by capability
|
|
candidates = query_registry(
|
|
capability=capability,
|
|
max_impedance=max_impedance,
|
|
state='active',
|
|
order_by='impedance_score',
|
|
limit=count * 2 # Get extras in case some fail
|
|
)
|
|
|
|
return [c.agent_id for c in candidates[:count]]
|
|
```
|
|
|
|
---
|
|
|
|
## PART 5: CONFLICT HANDLING AND TRINARY LOGIC
|
|
|
|
### 5.1 The -1 State is Not Failure
|
|
|
|
When an agent returns trinary state -1 (CONFLICT), it means:
|
|
1. The agent received the message
|
|
2. The agent processed the message
|
|
3. The result contradicts current context or another agent's result
|
|
4. The agent has quarantined this information pending resolution
|
|
|
|
**This is valuable information, not an error.**
|
|
|
|
```python
|
|
class ConflictHandler:
|
|
"""
|
|
Handles -1 (CONFLICT) states across the mesh.
|
|
Conflicts are opportunities for learning, not failures.
|
|
"""
|
|
|
|
def __init__(self):
|
|
self.conflict_log = AppendOnlyLog()
|
|
self.quarantine_store = QuarantineStore()
|
|
self.resolution_queue = PriorityQueue()
|
|
|
|
def on_conflict_received(self,
|
|
agent_id: str,
|
|
message: MeshMessage,
|
|
conflict_detail: ConflictDetail):
|
|
"""
|
|
Handle a conflict report from an agent.
|
|
"""
|
|
|
|
# Log the conflict (immutable record)
|
|
conflict_record = ConflictRecord(
|
|
conflict_id=generate_id(),
|
|
timestamp=now(),
|
|
agent_id=agent_id,
|
|
message_id=message.message_id,
|
|
conflict_type=conflict_detail.type,
|
|
conflicting_values=(
|
|
conflict_detail.expected_value,
|
|
conflict_detail.received_value
|
|
),
|
|
agent_context_hash=conflict_detail.context_hash
|
|
)
|
|
self.conflict_log.append(conflict_record)
|
|
|
|
# Quarantine the conflicting information
|
|
self.quarantine_store.quarantine(
|
|
conflict_id=conflict_record.conflict_id,
|
|
data=conflict_detail.conflicting_data,
|
|
source_agent=agent_id,
|
|
source_message=message.message_id
|
|
)
|
|
|
|
# Classify and queue for resolution
|
|
priority = self.classify_conflict_priority(conflict_detail)
|
|
|
|
self.resolution_queue.push(
|
|
priority=priority,
|
|
item=ConflictResolutionTask(
|
|
conflict_record=conflict_record,
|
|
suggested_strategy=self.suggest_resolution(conflict_detail)
|
|
)
|
|
)
|
|
|
|
# Notify relevant parties
|
|
if priority >= 3: # Critical conflict
|
|
self.escalate_to_sector_coordinator(conflict_record)
|
|
if priority >= 4: # Mesh-wide impact
|
|
self.escalate_to_orchestrator(conflict_record)
|
|
|
|
def classify_conflict_priority(self, detail: ConflictDetail) -> int:
|
|
"""
|
|
0 = Background, resolve when convenient
|
|
1 = Low, resolve within hour
|
|
2 = Medium, resolve within 10 minutes
|
|
3 = High, resolve within 1 minute
|
|
4 = Critical, immediate orchestrator attention
|
|
"""
|
|
if detail.type == 'CONTEXT_DIVERGENCE':
|
|
# Two agents have incompatible world models
|
|
return 3 if detail.divergence_depth > 10 else 2
|
|
|
|
elif detail.type == 'DATA_CONTRADICTION':
|
|
# Same fact, different values
|
|
return 3 if detail.affects_agent_count > 100 else 2
|
|
|
|
elif detail.type == 'TEMPORAL_PARADOX':
|
|
# Causality violation (effect before cause)
|
|
return 4 # Always critical
|
|
|
|
elif detail.type == 'CAPABILITY_MISMATCH':
|
|
# Agent asked to do something it can't
|
|
return 1 # Routing issue, not urgent
|
|
|
|
elif detail.type == 'HASH_MISMATCH':
|
|
# Integrity failure
|
|
return 4 # Potential corruption or attack
|
|
|
|
else:
|
|
return 2 # Default medium
|
|
|
|
def suggest_resolution(self, detail: ConflictDetail) -> ResolutionStrategy:
|
|
"""
|
|
Suggest how to resolve this conflict.
|
|
"""
|
|
if detail.type == 'CONTEXT_DIVERGENCE':
|
|
return ResolutionStrategy(
|
|
method='BRANCH_AND_RECONCILE',
|
|
steps=[
|
|
'Create parallel context branches',
|
|
'Let both branches operate independently',
|
|
'Identify convergence points',
|
|
'Human review of irreconcilable differences'
|
|
]
|
|
)
|
|
|
|
elif detail.type == 'DATA_CONTRADICTION':
|
|
return ResolutionStrategy(
|
|
method='PROVENANCE_TRACE',
|
|
steps=[
|
|
'Trace both values to origin',
|
|
'Identify where divergence occurred',
|
|
'Prefer value with stronger provenance',
|
|
'Update weaker source'
|
|
]
|
|
)
|
|
|
|
elif detail.type == 'TEMPORAL_PARADOX':
|
|
return ResolutionStrategy(
|
|
method='CLOCK_RECONCILIATION',
|
|
steps=[
|
|
'Check Lamport timestamps',
|
|
'Verify causal ordering',
|
|
'Identify clock drift source',
|
|
'Rebuild causal chain'
|
|
]
|
|
)
|
|
|
|
# ... more strategies
|
|
```
|
|
|
|
### 5.2 Quorum with Conflict Tolerance
|
|
|
|
Standard quorum: Need majority to agree.
|
|
Our quorum: Need enough +1s, tolerate -1s, minimize 0s.
|
|
|
|
```python
|
|
def trinary_quorum_check(
|
|
responses: List[AgentResponse],
|
|
required_ready_rate: float = 0.95,
|
|
max_conflict_rate: float = 0.05,
|
|
max_transit_rate: float = 0.10
|
|
) -> QuorumResult:
|
|
"""
|
|
Check if we have quorum with trinary states.
|
|
|
|
Unlike binary quorum (just count votes), we need:
|
|
- Enough agents READY (+1)
|
|
- Not too many CONFLICTS (-1)
|
|
- Not too many still in TRANSIT (0)
|
|
"""
|
|
|
|
total = len(responses)
|
|
ready = sum(1 for r in responses if r.trinary_state == 1)
|
|
conflict = sum(1 for r in responses if r.trinary_state == -1)
|
|
transit = sum(1 for r in responses if r.trinary_state == 0)
|
|
|
|
ready_rate = ready / total
|
|
conflict_rate = conflict / total
|
|
transit_rate = transit / total
|
|
|
|
# Check all conditions
|
|
has_enough_ready = ready_rate >= required_ready_rate
|
|
conflicts_acceptable = conflict_rate <= max_conflict_rate
|
|
transit_acceptable = transit_rate <= max_transit_rate
|
|
|
|
if has_enough_ready and conflicts_acceptable:
|
|
return QuorumResult(
|
|
achieved=True,
|
|
ready_count=ready,
|
|
conflict_count=conflict,
|
|
transit_count=transit,
|
|
decision='PROCEED',
|
|
confidence=ready_rate - (conflict_rate * 0.5)
|
|
)
|
|
|
|
elif not has_enough_ready and transit_rate > max_transit_rate:
|
|
return QuorumResult(
|
|
achieved=False,
|
|
decision='WAIT',
|
|
reason='Too many agents still in transit',
|
|
recommendation='Extend arrival window'
|
|
)
|
|
|
|
elif conflict_rate > max_conflict_rate:
|
|
return QuorumResult(
|
|
achieved=False,
|
|
decision='RESOLVE_CONFLICTS',
|
|
reason=f'Conflict rate {conflict_rate:.1%} exceeds threshold',
|
|
recommendation='Run conflict resolution before proceeding'
|
|
)
|
|
|
|
else:
|
|
return QuorumResult(
|
|
achieved=False,
|
|
decision='RETRY',
|
|
reason='Insufficient ready agents',
|
|
recommendation='Retry with adjusted impedance compensation'
|
|
)
|
|
```
|
|
|
|
---
|
|
|
|
## PART 6: FAILURE MODES AND RECOVERY
|
|
|
|
### 6.1 Agent Failure Classes
|
|
|
|
```yaml
|
|
failure_classes:
|
|
|
|
TRANSIENT_NETWORK:
|
|
description: "Temporary network partition or packet loss"
|
|
detection: "Missed heartbeat, message timeout"
|
|
recovery: "Automatic retry with exponential backoff"
|
|
escalation_threshold: "3 consecutive failures"
|
|
|
|
AGENT_CRASH:
|
|
description: "Agent process died unexpectedly"
|
|
detection: "No heartbeat for 30+ seconds"
|
|
recovery: "Cluster lead spawns replacement, syncs state"
|
|
escalation_threshold: "Replacement also fails"
|
|
|
|
IMPEDANCE_SPIKE:
|
|
description: "Agent suddenly much slower than baseline"
|
|
detection: "Impedance score > 2x historical average"
|
|
recovery: "Route around, investigate cause"
|
|
escalation_threshold: "Multiple agents in cluster affected"
|
|
|
|
CONTEXT_CORRUPTION:
|
|
description: "Agent's loaded context doesn't match hash"
|
|
detection: "Hash mismatch on context verification"
|
|
recovery: "Quarantine agent, reload from known-good state"
|
|
escalation_threshold: "Immediate - data integrity issue"
|
|
|
|
BYZANTINE_BEHAVIOR:
|
|
description: "Agent producing incorrect outputs (bug or attack)"
|
|
detection: "Outputs contradict multiple other agents"
|
|
recovery: "Quarantine agent, forensic analysis"
|
|
escalation_threshold: "Immediate - potential security issue"
|
|
|
|
CASCADE_FAILURE:
|
|
description: "Failure spreading through mesh"
|
|
detection: "Failure rate increasing exponentially"
|
|
recovery: "Circuit breaker, isolate affected sector"
|
|
escalation_threshold: "Immediate - orchestrator intervention"
|
|
```
|
|
|
|
### 6.2 Circuit Breakers
|
|
|
|
```python
|
|
class MeshCircuitBreaker:
|
|
"""
|
|
Prevents cascade failures by isolating problematic regions.
|
|
"""
|
|
|
|
def __init__(self):
|
|
self.sector_breakers: Dict[str, CircuitState] = {}
|
|
self.cluster_breakers: Dict[str, CircuitState] = {}
|
|
self.global_breaker: CircuitState = CircuitState.CLOSED
|
|
|
|
def record_failure(self, agent_id: str, failure_type: str):
|
|
cluster_id = get_cluster_for_agent(agent_id)
|
|
sector_id = get_sector_for_cluster(cluster_id)
|
|
|
|
# Update failure counts
|
|
cluster_failures = self.increment_failures(cluster_id)
|
|
sector_failures = self.increment_failures(sector_id)
|
|
|
|
# Check thresholds
|
|
if cluster_failures > 5: # 5 failures in cluster
|
|
self.trip_cluster_breaker(cluster_id)
|
|
|
|
if sector_failures > 50: # 50 failures in sector
|
|
self.trip_sector_breaker(sector_id)
|
|
|
|
if self.count_tripped_sectors() > 10: # 10 sectors down
|
|
self.trip_global_breaker()
|
|
|
|
def trip_cluster_breaker(self, cluster_id: str):
|
|
"""
|
|
Isolate a cluster - no new messages routed there.
|
|
"""
|
|
self.cluster_breakers[cluster_id] = CircuitState.OPEN
|
|
|
|
# Notify cluster lead
|
|
notify_cluster_lead(cluster_id, 'CIRCUIT_OPEN')
|
|
|
|
# Schedule recovery check
|
|
schedule_after(
|
|
seconds=30,
|
|
callback=lambda: self.try_close_cluster_breaker(cluster_id)
|
|
)
|
|
|
|
log_event('CIRCUIT_BREAKER_OPEN', {
|
|
'level': 'cluster',
|
|
'cluster_id': cluster_id,
|
|
'timestamp': now()
|
|
})
|
|
|
|
def try_close_cluster_breaker(self, cluster_id: str):
|
|
"""
|
|
Attempt to restore cluster to service.
|
|
"""
|
|
# Send probe message
|
|
probe_result = send_probe(cluster_id)
|
|
|
|
if probe_result.success:
|
|
# Half-open: allow limited traffic
|
|
self.cluster_breakers[cluster_id] = CircuitState.HALF_OPEN
|
|
|
|
# Monitor for 60 seconds
|
|
schedule_after(
|
|
seconds=60,
|
|
callback=lambda: self.evaluate_cluster_health(cluster_id)
|
|
)
|
|
else:
|
|
# Still failing, extend isolation
|
|
schedule_after(
|
|
seconds=60, # Longer wait this time
|
|
callback=lambda: self.try_close_cluster_breaker(cluster_id)
|
|
)
|
|
|
|
def is_routable(self, agent_id: str) -> bool:
|
|
"""
|
|
Check if an agent is currently routable.
|
|
"""
|
|
if self.global_breaker == CircuitState.OPEN:
|
|
return False
|
|
|
|
sector_id = get_sector_for_agent(agent_id)
|
|
if self.sector_breakers.get(sector_id) == CircuitState.OPEN:
|
|
return False
|
|
|
|
cluster_id = get_cluster_for_agent(agent_id)
|
|
if self.cluster_breakers.get(cluster_id) == CircuitState.OPEN:
|
|
return False
|
|
|
|
return True
|
|
```
|
|
|
|
### 6.3 Graceful Degradation
|
|
|
|
```python
|
|
class GracefulDegradation:
|
|
"""
|
|
When mesh is degraded, continue operating at reduced capacity
|
|
rather than failing completely.
|
|
"""
|
|
|
|
def determine_operational_mode(self,
|
|
global_stats: GlobalImpedanceStats) -> OperationalMode:
|
|
"""
|
|
Determine current operational mode based on mesh health.
|
|
"""
|
|
|
|
active_rate = global_stats.active_agents / global_stats.total_agents
|
|
|
|
if active_rate >= 0.95:
|
|
return OperationalMode(
|
|
mode='FULL',
|
|
description='All systems nominal',
|
|
restrictions=[]
|
|
)
|
|
|
|
elif active_rate >= 0.80:
|
|
return OperationalMode(
|
|
mode='DEGRADED_LIGHT',
|
|
description='Minor capacity reduction',
|
|
restrictions=[
|
|
'Disable non-critical background tasks',
|
|
'Increase retry timeouts'
|
|
]
|
|
)
|
|
|
|
elif active_rate >= 0.60:
|
|
return OperationalMode(
|
|
mode='DEGRADED_MODERATE',
|
|
description='Significant capacity reduction',
|
|
restrictions=[
|
|
'Route to healthy sectors only',
|
|
'Disable scatter operations over 1000 agents',
|
|
'Queue non-urgent operations'
|
|
]
|
|
)
|
|
|
|
elif active_rate >= 0.30:
|
|
return OperationalMode(
|
|
mode='DEGRADED_SEVERE',
|
|
description='Major outage in progress',
|
|
restrictions=[
|
|
'Critical operations only',
|
|
'Human approval for all mesh-wide operations',
|
|
'Prepare for potential full shutdown'
|
|
]
|
|
)
|
|
|
|
else:
|
|
return OperationalMode(
|
|
mode='EMERGENCY',
|
|
description='Mesh critically impaired',
|
|
restrictions=[
|
|
'Halt all automated operations',
|
|
'Preserve state to persistent storage',
|
|
'Alert all human operators',
|
|
'Investigate root cause before any action'
|
|
]
|
|
)
|
|
```
|
|
|
|
---
|
|
|
|
## PART 7: THE ORCHESTRATOR INTERFACE
|
|
|
|
### 7.1 Cecilia's View
|
|
|
|
The human orchestrator (Cecilia/Alexa) interacts with the mesh through:
|
|
|
|
```python
|
|
class OrchestratorConsole:
|
|
"""
|
|
The interface Cecilia uses to manage the mesh.
|
|
"""
|
|
|
|
def status(self) -> MeshStatus:
|
|
"""
|
|
Quick health check.
|
|
|
|
Example output:
|
|
┌────────────────────────────────────────┐
|
|
│ MESH-30K STATUS │
|
|
├────────────────────────────────────────┤
|
|
│ Agents: 29,847 / 30,000 active (99.5%) │
|
|
│ Sectors: 100/100 healthy │
|
|
│ Mean Impedance: 127ms │
|
|
│ Conflicts (last hour): 23 │
|
|
│ Mode: FULL │
|
|
│ Last cascade: 3h 27m ago │
|
|
└────────────────────────────────────────┘
|
|
"""
|
|
pass
|
|
|
|
def broadcast(self, message: str,
|
|
priority: int = 2,
|
|
require_ack: bool = False) -> BroadcastResult:
|
|
"""
|
|
Send message to all agents.
|
|
|
|
Example:
|
|
>>> mesh.broadcast("Context update: Market closed early today")
|
|
Broadcast complete: 29,847 received, 29,831 acknowledged
|
|
"""
|
|
pass
|
|
|
|
def ask(self, question: str,
|
|
sample_size: int = 100,
|
|
capability_filter: str = None) -> AskResult:
|
|
"""
|
|
Ask a question and gather responses from sample of agents.
|
|
|
|
Example:
|
|
>>> mesh.ask("What's your current context hash?", sample_size=10)
|
|
10 responses:
|
|
- 7 agents: a1b2c3d4...
|
|
- 2 agents: e5f6g7h8...
|
|
- 1 agent: CONFLICT (context divergence detected)
|
|
"""
|
|
pass
|
|
|
|
def delegate(self, task: Task,
|
|
to: str = 'best_available',
|
|
timeout_seconds: int = 300) -> DelegationResult:
|
|
"""
|
|
Delegate a task to one or more agents.
|
|
|
|
Example:
|
|
>>> mesh.delegate(
|
|
... task=Task("Analyze Q3 financial data"),
|
|
... to='CLASS_D_GPU',
|
|
... timeout_seconds=60
|
|
... )
|
|
Delegated to agent GPU-SECTOR3-CLUSTER7-A12
|
|
Result ready in 34.2 seconds
|
|
"""
|
|
pass
|
|
|
|
def heal(self, target: str = 'auto') -> HealResult:
|
|
"""
|
|
Trigger recovery procedures.
|
|
|
|
Example:
|
|
>>> mesh.heal(target='SECTOR-12')
|
|
Healing SECTOR-12:
|
|
- 3 agents restarted
|
|
- 1 agent replaced
|
|
- Context synced from SECTOR-11
|
|
- Circuit breaker reset
|
|
SECTOR-12 restored to HEALTHY
|
|
"""
|
|
pass
|
|
|
|
def freeze(self, scope: str = 'all') -> FreezeResult:
|
|
"""
|
|
Halt mesh operations. Emergency use.
|
|
|
|
Example:
|
|
>>> mesh.freeze()
|
|
MESH FROZEN
|
|
All 29,847 agents paused
|
|
State preserved to /mesh/frozen/2024-11-30T...
|
|
To resume: mesh.thaw()
|
|
"""
|
|
pass
|
|
```
|
|
|
|
### 7.2 Natural Language Interface
|
|
|
|
Cecilia can also interact conversationally:
|
|
|
|
```
|
|
Cecilia: "What's happening in sector 7?"
|
|
|
|
Mesh: Sector 7 Status:
|
|
- 297/300 agents active
|
|
- Mean impedance: 142ms (slightly elevated)
|
|
- 3 agents in quarantine (context divergence)
|
|
- Last successful cascade: 12 minutes ago
|
|
- Notable: Cluster 7-4 has 2 agents with impedance > 500ms
|
|
|
|
Recommendation: Investigate slow agents in cluster 7-4.
|
|
Shall I route around them for now?
|
|
|
|
Cecilia: "Yeah route around, and show me what they're stuck on"
|
|
|
|
Mesh: Routing updated. Traffic now avoiding:
|
|
- SECTOR7-CLUSTER4-AGENT-12 (impedance 847ms)
|
|
- SECTOR7-CLUSTER4-AGENT-19 (impedance 612ms)
|
|
|
|
Both agents stuck on:
|
|
- Task: "Process large language model inference request"
|
|
- Waiting on: GPU memory allocation
|
|
- Duration: 4 minutes 23 seconds
|
|
|
|
Root cause: These are CLASS_E_LOCAL (Raspberry Pi) agents
|
|
incorrectly assigned a CLASS_D_GPU task.
|
|
|
|
Shall I reassign the task and fix the capability mapping?
|
|
|
|
Cecilia: "Do it"
|
|
|
|
Mesh: Done.
|
|
- Task reassigned to SECTOR3-GPU-CLUSTER2-AGENT-07
|
|
- Completed in 2.1 seconds
|
|
- Capability mapping updated: CLASS_E_LOCAL agents
|
|
now excluded from 'llm_inference' routing
|
|
- SECTOR7-CLUSTER4-AGENT-12 and 19 restored to normal
|
|
```
|
|
|
|
---
|
|
|
|
## PART 8: IMPLEMENTATION REQUIREMENTS
|
|
|
|
### 8.1 Infrastructure Requirements
|
|
|
|
```yaml
|
|
infrastructure:
|
|
|
|
orchestrator_tier:
|
|
count: 1 (Cecilia's interface)
|
|
requirements:
|
|
- Low-latency connection to all sectors
|
|
- Full mesh visibility
|
|
- Able to freeze/thaw entire mesh
|
|
- Secure, authenticated access only
|
|
suggested_platform: "Dedicated VPS or local machine"
|
|
|
|
sector_coordinator_tier:
|
|
count: 100
|
|
requirements:
|
|
- High availability (99.9% uptime)
|
|
- Persistent connections to 10 cluster leads
|
|
- Local impedance registry replica
|
|
- Autonomous operation if orchestrator unavailable
|
|
suggested_platform: "Railway persistent services or K8s pods"
|
|
|
|
cluster_lead_tier:
|
|
count: 1,000
|
|
requirements:
|
|
- Moderate availability (99% uptime)
|
|
- Manage 30 agents each
|
|
- Local consensus capability
|
|
- State sync with sector coordinator
|
|
suggested_platform: "Serverless with warm starts or lightweight containers"
|
|
|
|
agent_tier:
|
|
count: 30,000
|
|
requirements:
|
|
- Varied by class (see 2.2)
|
|
- Heartbeat every 5 seconds
|
|
- Process messages within impedance contract
|
|
- Report conflicts immediately
|
|
suggested_platforms:
|
|
CLASS_A_EDGE: "Cloudflare Workers"
|
|
CLASS_B_SERVERLESS: "Railway, Vercel, Lambda"
|
|
CLASS_C_PERSISTENT: "Railway persistent, EC2, VPS"
|
|
CLASS_D_GPU: "Jetson, GPU instances, Replicate"
|
|
CLASS_E_LOCAL: "Raspberry Pi, IoT devices"
|
|
CLASS_F_HUMAN: "Claude.ai, human review queues"
|
|
|
|
message_bus:
|
|
requirements:
|
|
- Handle 100,000+ messages per second
|
|
- Ordered delivery within clusters
|
|
- At-least-once delivery guarantee
|
|
- Message TTL enforcement
|
|
suggested_platform: "NATS, Redis Streams, or Kafka"
|
|
|
|
impedance_registry:
|
|
requirements:
|
|
- Sub-10ms reads
|
|
- Eventually consistent writes (1 second max lag)
|
|
- 30,000 agent records
|
|
- Historical data for trend analysis
|
|
suggested_platform: "Redis Cluster or CockroachDB"
|
|
|
|
conflict_store:
|
|
requirements:
|
|
- Append-only log
|
|
- Immutable records
|
|
- Queryable by time, agent, conflict type
|
|
- Retention: indefinite
|
|
suggested_platform: "PostgreSQL with append-only tables or Dolt"
|
|
```
|
|
|
|
### 8.2 Message Rate Calculations
|
|
|
|
At steady state:
|
|
```
|
|
Heartbeats:
|
|
- 30,000 agents x 1 heartbeat / 5 seconds = 6,000 heartbeats/second
|
|
- Aggregated at cluster level: 1,000 clusters x 1 summary / 5 seconds = 200/second
|
|
- Aggregated at sector level: 100 sectors x 1 summary / 5 seconds = 20/second
|
|
|
|
Operational messages (assuming moderate activity):
|
|
- Intra-cluster: 10 messages/second/cluster x 1,000 clusters = 10,000/second
|
|
- Inter-cluster: 1 message/second/sector x 100 sectors = 100/second
|
|
- Mesh-wide broadcasts: 0.1/second average
|
|
|
|
Total baseline: ~16,000 messages/second
|
|
|
|
Peak (during cascade or high activity):
|
|
- Cascade to all agents: 30,000 messages in < 5 seconds
|
|
- Plus acknowledgments: 30,000 more
|
|
- Plus status updates: 30,000 more
|
|
- Peak burst: ~90,000 messages in 5 seconds = 18,000/second sustained
|
|
|
|
Design for: 100,000 messages/second capacity (5x headroom)
|
|
```
|
|
|
|
### 8.3 Latency Budget
|
|
|
|
For mesh-wide coordination targeting arrival at time T:
|
|
|
|
```
|
|
Orchestrator -> Sector Coordinators:
|
|
Network: 50ms (global distribution)
|
|
Processing: 10ms
|
|
Subtotal: 60ms
|
|
|
|
Sector Coordinator -> Cluster Leads:
|
|
Network: 30ms (regional)
|
|
Processing: 10ms
|
|
Subtotal: 40ms
|
|
|
|
Cluster Lead -> Agents:
|
|
Network: 20ms (local)
|
|
Processing: varies by class (10-200ms)
|
|
Subtotal: 30-220ms
|
|
|
|
Total cascade latency: 130-320ms typical
|
|
|
|
For arrival window of 500ms:
|
|
- Must initiate cascade at T - 500ms minimum
|
|
- Lead slow agents (CLASS_E, CLASS_F) even earlier
|
|
- Fast agents (CLASS_A) can be sent later
|
|
|
|
Impedance compensation range: 0ms to 1000ms lead time
|
|
```
|
|
|
|
---
|
|
|
|
## PART 9: SECURITY CONSIDERATIONS
|
|
|
|
### 9.1 Authentication and Authorization
|
|
|
|
```yaml
|
|
security_model:
|
|
|
|
agent_identity:
|
|
method: "Ed25519 keypair per agent"
|
|
rotation: "Every 30 days or on compromise"
|
|
verification: "Cluster lead verifies agent signatures"
|
|
|
|
message_integrity:
|
|
method: "Ed25519 signature on message hash"
|
|
verification: "Recipient verifies before processing"
|
|
|
|
orchestrator_auth:
|
|
method: "Hardware token + biometric"
|
|
sessions: "Max 8 hours, re-auth required"
|
|
|
|
inter_tier_auth:
|
|
method: "Mutual TLS between tiers"
|
|
certificates: "Rotated monthly"
|
|
|
|
capability_enforcement:
|
|
model: "Capability-based security"
|
|
rule: "Agent can only perform actions matching its capabilities"
|
|
enforcement: "Cluster lead validates before routing"
|
|
```
|
|
|
|
### 9.2 Threat Model
|
|
|
|
```yaml
|
|
threats:
|
|
|
|
rogue_agent:
|
|
description: "Single agent compromised or misbehaving"
|
|
detection: "Output contradicts other agents, behavior anomaly"
|
|
response: "Quarantine, investigate, replace if necessary"
|
|
impact: "Low - one agent among 30,000"
|
|
|
|
cluster_compromise:
|
|
description: "Cluster lead compromised"
|
|
detection: "Multiple agent anomalies from same cluster"
|
|
response: "Isolate cluster, promote healthy agent to lead"
|
|
impact: "Medium - 30 agents affected"
|
|
|
|
sector_compromise:
|
|
description: "Sector coordinator compromised"
|
|
detection: "Multiple cluster anomalies from same sector"
|
|
response: "Circuit breaker, orchestrator takeover of sector"
|
|
impact: "High - 300 agents affected"
|
|
|
|
orchestrator_compromise:
|
|
description: "Cecilia's interface compromised"
|
|
detection: "Unusual commands, credential use from unknown location"
|
|
response: "Mesh auto-freeze, require physical re-auth"
|
|
impact: "Critical - entire mesh at risk"
|
|
|
|
denial_of_service:
|
|
description: "Flood of messages overwhelming mesh"
|
|
detection: "Message rate exceeds 10x baseline"
|
|
response: "Rate limiting, drop low-priority, circuit breakers"
|
|
impact: "Medium - degraded operation"
|
|
|
|
timing_attack:
|
|
description: "Manipulating impedance measurements"
|
|
detection: "Impedance suddenly changes in coordinated way"
|
|
response: "Lock impedance weights, manual calibration"
|
|
impact: "Medium - coordination accuracy degraded"
|
|
```
|
|
|
|
---
|
|
|
|
## PART 10: OPERATIONAL PROCEDURES
|
|
|
|
### 10.1 Daily Operations
|
|
|
|
```markdown
|
|
DAILY HEALTH CHECK (5 minutes)
|
|
|
|
1. Review overnight status
|
|
- Any circuit breakers tripped?
|
|
- Conflict rate trend?
|
|
- Agent churn (new/lost)?
|
|
|
|
2. Check impedance distribution
|
|
- Any clusters drifting high?
|
|
- Any agents consistently slow?
|
|
|
|
3. Review conflict log
|
|
- Any patterns?
|
|
- Any unresolved critical conflicts?
|
|
|
|
4. Verify backup status
|
|
- Impedance registry backed up?
|
|
- Conflict log backed up?
|
|
- Agent state snapshots current?
|
|
```
|
|
|
|
### 10.2 Scaling Procedures
|
|
|
|
```markdown
|
|
ADDING 1,000 NEW AGENTS
|
|
|
|
1. Provision infrastructure for new agents
|
|
2. Generate agent identities (keypairs)
|
|
3. Assign to existing clusters OR create new clusters
|
|
- If new clusters: create 34 new clusters (30 agents each)
|
|
- If new clusters: assign to least-loaded sectors
|
|
4. Deploy agent code with cluster lead addresses
|
|
5. Wait for agents to report heartbeats
|
|
6. Verify impedance profiles stabilize (usually 5 minutes)
|
|
7. Gradually add to routing pool
|
|
8. Monitor for conflicts during integration
|
|
|
|
Expected duration: 30-60 minutes
|
|
```
|
|
|
|
### 10.3 Incident Response
|
|
|
|
```markdown
|
|
INCIDENT: SECTOR UNRESPONSIVE
|
|
|
|
1. Verify: Is sector actually unresponsive or network issue to orchestrator?
|
|
- Ping sector coordinator directly
|
|
- Check from different network location
|
|
|
|
2. If sector coordinator down:
|
|
- Activate backup sector coordinator
|
|
- Backup assumes control of sector's cluster leads
|
|
- Investigate original coordinator
|
|
|
|
3. If sector coordinator up but clusters unresponsive:
|
|
- Check cluster leads one by one
|
|
- Isolate failed clusters
|
|
- Redistribute agents to healthy clusters
|
|
|
|
4. If widespread agent failures in sector:
|
|
- Trip sector circuit breaker
|
|
- Investigate common cause (network, bad config push, etc.)
|
|
- Fix root cause before restoring
|
|
|
|
5. Post-incident:
|
|
- Update runbook with learnings
|
|
- Adjust detection thresholds if needed
|
|
- Consider architectural changes if pattern
|
|
```
|
|
|
|
---
|
|
|
|
## PART 11: SUCCESS METRICS
|
|
|
|
### 11.1 Key Performance Indicators
|
|
|
|
```yaml
|
|
kpis:
|
|
|
|
coordination_success_rate:
|
|
definition: "Percentage of scatter-gather operations achieving quorum"
|
|
target: ">= 99%"
|
|
measurement: "Per-operation, aggregated hourly"
|
|
|
|
arrival_window_hit_rate:
|
|
definition: "Percentage of agents arriving within predicted window"
|
|
target: ">= 95%"
|
|
measurement: "Per-operation, aggregated hourly"
|
|
|
|
impedance_prediction_accuracy:
|
|
definition: "Actual arrival time vs predicted arrival time"
|
|
target: "Within 50ms for 90% of messages"
|
|
measurement: "Per-message, aggregated daily"
|
|
|
|
conflict_rate:
|
|
definition: "Percentage of agent responses that are -1 (CONFLICT)"
|
|
target: "<= 1%"
|
|
measurement: "Per-operation, trend over time"
|
|
|
|
mesh_availability:
|
|
definition: "Percentage of time >= 95% of agents are active"
|
|
target: ">= 99.9%"
|
|
measurement: "Continuous, reported monthly"
|
|
|
|
cascade_latency_p95:
|
|
definition: "95th percentile time for mesh-wide cascade"
|
|
target: "<= 1000ms"
|
|
measurement: "Per-cascade operation"
|
|
|
|
recovery_time:
|
|
definition: "Time from failure detection to mesh restored"
|
|
target: "<= 5 minutes for cluster, <= 15 minutes for sector"
|
|
measurement: "Per-incident"
|
|
```
|
|
|
|
---
|
|
|
|
## APPENDIX A: GLOSSARY
|
|
|
|
| Term | Definition |
|
|
|------|------------|
|
|
| Impedance | Composite measure of agent delay: latency + processing + queue |
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|
| Arrival State | The synchronized moment when all agents are ready |
|
|
| Lead Time | How early we send to a slow agent to compensate |
|
|
| Trinary State | +1 (READY), 0 (TRANSIT), -1 (CONFLICT) |
|
|
| Sector | Group of 10 clusters managed by sector coordinator |
|
|
| Cluster | Group of 30 agents managed by cluster lead |
|
|
| Cascade | Operation that propagates through entire mesh hierarchy |
|
|
| Circuit Breaker | Pattern to isolate failing components |
|
|
| Quarantine | Isolated storage for conflicting data pending resolution |
|
|
|
|
---
|
|
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## APPENDIX B: PROTOCOL MESSAGES
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|
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|
```typescript
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|
// Core message types
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|
|
|
type HeartbeatMessage = {
|
|
type: 'HEARTBEAT';
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|
agent_id: string;
|
|
timestamp: ISO8601;
|
|
impedance: AgentImpedance;
|
|
}
|
|
|
|
type CoordinationMessage = {
|
|
type: 'COORDINATE';
|
|
message_id: string;
|
|
target_arrival_time: ISO8601;
|
|
compensation: Map<AgentId, LeadTimeMs>;
|
|
verb: Verb;
|
|
payload: any;
|
|
}
|
|
|
|
type AcknowledgeMessage = {
|
|
type: 'ACK';
|
|
message_id: string;
|
|
agent_id: string;
|
|
trinary_state: 1 | 0 | -1;
|
|
actual_arrival_time: ISO8601;
|
|
processing_time_ms: number;
|
|
conflict_detail?: ConflictDetail;
|
|
}
|
|
|
|
type CircuitBreakerMessage = {
|
|
type: 'CIRCUIT';
|
|
action: 'OPEN' | 'HALF_OPEN' | 'CLOSE';
|
|
scope: 'cluster' | 'sector' | 'global';
|
|
target_id: string;
|
|
reason: string;
|
|
}
|
|
|
|
type FreezeMessage = {
|
|
type: 'FREEZE';
|
|
scope: 'cluster' | 'sector' | 'global';
|
|
target_id?: string;
|
|
preserve_state_to: string;
|
|
}
|
|
```
|
|
|
|
---
|
|
|
|
## APPENDIX C: FROM FUTURE IMPORT SIMULTANEOUS_COLLABORATION
|
|
|
|
```python
|
|
"""
|
|
This is what Alexa meant.
|
|
|
|
We're not importing from the future.
|
|
We're DESIGNING for the future.
|
|
|
|
Every message is a throw to where the receiver WILL BE.
|
|
Every coordination is a prediction of arrival state.
|
|
Every conflict is information, not failure.
|
|
|
|
The mesh doesn't sync clocks.
|
|
The mesh syncs futures.
|
|
|
|
30,000 agents. One arrival state. Zero waiting.
|
|
|
|
from __future__ import simultaneous_collaboration
|
|
"""
|
|
```
|
|
|
|
---
|
|
|
|
**Document Version:** 0.1.0
|
|
**Created:** 2024-11-30
|
|
**Author:** Cece (with Cecilia)
|
|
**Status:** Draft specification
|
|
**Next:** Implement proof-of-concept with 100 agents
|