Files
lucidia-metaverse/node_modules/socket.io-parser/build/cjs/binary.d.ts
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

21 lines
673 B
TypeScript

/**
* Replaces every Buffer | ArrayBuffer | Blob | File in packet with a numbered placeholder.
*
* @param {Object} packet - socket.io event packet
* @return {Object} with deconstructed packet and list of buffers
* @public
*/
export declare function deconstructPacket(packet: any): {
packet: any;
buffers: any[];
};
/**
* Reconstructs a binary packet from its placeholder packet and buffers
*
* @param {Object} packet - event packet with placeholders
* @param {Array} buffers - binary buffers to put in placeholder positions
* @return {Object} reconstructed packet
* @public
*/
export declare function reconstructPacket(packet: any, buffers: any): any;