Files
lucidia-metaverse/node_modules/three/examples/jsm/objects/InstancedPoints.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

22 lines
488 B
JavaScript

import {
Mesh
} from 'three';
import InstancedPointsGeometry from '../geometries/InstancedPointsGeometry.js';
import InstancedPointsNodeMaterial from '../nodes/materials/InstancedPointsNodeMaterial.js';
class InstancedPoints extends Mesh {
constructor( geometry = new InstancedPointsGeometry(), material = new InstancedPointsNodeMaterial() ) {
super( geometry, material );
this.isInstancedPoints = true;
this.type = 'InstancedPoints';
}
}
export default InstancedPoints;