Files
lucidia-metaverse/node_modules/three/examples/jsm/loaders/LottieLoader.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

78 lines
1.5 KiB
JavaScript

import {
FileLoader,
Loader,
CanvasTexture,
NearestFilter,
SRGBColorSpace
} from 'three';
import lottie from '../libs/lottie_canvas.module.js';
class LottieLoader extends Loader {
setQuality( value ) {
this._quality = value;
}
load( url, onLoad, onProgress, onError ) {
const quality = this._quality || 1;
const texture = new CanvasTexture();
texture.minFilter = NearestFilter;
texture.colorSpace = SRGBColorSpace;
const loader = new FileLoader( this.manager );
loader.setPath( this.path );
loader.setWithCredentials( this.withCredentials );
loader.load( url, function ( text ) {
const data = JSON.parse( text );
// lottie uses container.offetWidth and offsetHeight
// to define width/height
const container = document.createElement( 'div' );
container.style.width = data.w + 'px';
container.style.height = data.h + 'px';
document.body.appendChild( container );
const animation = lottie.loadAnimation( {
container: container,
animType: 'canvas',
loop: true,
autoplay: true,
animationData: data,
rendererSettings: { dpr: quality }
} );
texture.animation = animation;
texture.image = animation.container;
animation.addEventListener( 'enterFrame', function () {
texture.needsUpdate = true;
} );
container.style.display = 'none';
if ( onLoad !== undefined ) {
onLoad( texture );
}
}, onProgress, onError );
return texture;
}
}
export { LottieLoader };