Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
10 lines
670 B
TypeScript
10 lines
670 B
TypeScript
import { encodePacket } from "./encodePacket.js";
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import { decodePacket } from "./decodePacket.js";
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import { Packet, PacketType, RawData, BinaryType } from "./commons.js";
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declare const encodePayload: (packets: Packet[], callback: (encodedPayload: string) => void) => void;
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declare const decodePayload: (encodedPayload: string, binaryType?: BinaryType) => Packet[];
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export declare function createPacketEncoderStream(): any;
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export declare function createPacketDecoderStream(maxPayload: number, binaryType: BinaryType): any;
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export declare const protocol = 4;
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export { encodePacket, encodePayload, decodePacket, decodePayload, Packet, PacketType, RawData, BinaryType, };
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