Files
lucidia-metaverse/node_modules/engine.io-parser/build/cjs/commons.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

20 lines
770 B
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.ERROR_PACKET = exports.PACKET_TYPES_REVERSE = exports.PACKET_TYPES = void 0;
const PACKET_TYPES = Object.create(null); // no Map = no polyfill
exports.PACKET_TYPES = PACKET_TYPES;
PACKET_TYPES["open"] = "0";
PACKET_TYPES["close"] = "1";
PACKET_TYPES["ping"] = "2";
PACKET_TYPES["pong"] = "3";
PACKET_TYPES["message"] = "4";
PACKET_TYPES["upgrade"] = "5";
PACKET_TYPES["noop"] = "6";
const PACKET_TYPES_REVERSE = Object.create(null);
exports.PACKET_TYPES_REVERSE = PACKET_TYPES_REVERSE;
Object.keys(PACKET_TYPES).forEach((key) => {
PACKET_TYPES_REVERSE[PACKET_TYPES[key]] = key;
});
const ERROR_PACKET = { type: "error", data: "parser error" };
exports.ERROR_PACKET = ERROR_PACKET;