Files
lucidia-metaverse/node_modules/engine.io-client/build/cjs/globals.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

27 lines
813 B
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.defaultBinaryType = exports.globalThisShim = exports.nextTick = void 0;
exports.createCookieJar = createCookieJar;
exports.nextTick = (() => {
const isPromiseAvailable = typeof Promise === "function" && typeof Promise.resolve === "function";
if (isPromiseAvailable) {
return (cb) => Promise.resolve().then(cb);
}
else {
return (cb, setTimeoutFn) => setTimeoutFn(cb, 0);
}
})();
exports.globalThisShim = (() => {
if (typeof self !== "undefined") {
return self;
}
else if (typeof window !== "undefined") {
return window;
}
else {
return Function("return this")();
}
})();
exports.defaultBinaryType = "arraybuffer";
function createCookieJar() { }