Files
lucidia-metaverse/node_modules/three/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

37 lines
628 B
JavaScript

class WebGLCapabilities {
constructor( backend ) {
this.backend = backend;
this.maxAnisotropy = null;
}
getMaxAnisotropy() {
if ( this.maxAnisotropy !== null ) return this.maxAnisotropy;
const gl = this.backend.gl;
const extensions = this.backend.extensions;
if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
const extension = extensions.get( 'EXT_texture_filter_anisotropic' );
this.maxAnisotropy = gl.getParameter( extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT );
} else {
this.maxAnisotropy = 0;
}
return this.maxAnisotropy;
}
}
export default WebGLCapabilities;