Files
lucidia-metaverse/node_modules/three/examples/jsm/renderers/common/nodes/NodeSampledTexture.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

50 lines
767 B
JavaScript

import { SampledTexture } from '../SampledTexture.js';
class NodeSampledTexture extends SampledTexture {
constructor( name, textureNode ) {
super( name, textureNode ? textureNode.value : null );
this.textureNode = textureNode;
}
get needsBindingsUpdate() {
return this.textureNode.value !== this.texture || super.needsBindingsUpdate;
}
update() {
const { textureNode } = this;
if ( this.texture !== textureNode.value ) {
this.texture = textureNode.value;
return true;
}
return super.update();
}
}
class NodeSampledCubeTexture extends NodeSampledTexture {
constructor( name, textureNode ) {
super( name, textureNode );
this.isSampledCubeTexture = true;
}
}
export { NodeSampledTexture, NodeSampledCubeTexture };