Files
lucidia-metaverse/node_modules/three/examples/jsm/renderers/common/RenderContext.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

42 lines
672 B
JavaScript

import { Vector4 } from 'three';
let id = 0;
class RenderContext {
constructor() {
this.id = id ++;
this.color = true;
this.clearColor = true;
this.clearColorValue = { r: 0, g: 0, b: 0, a: 1 };
this.depth = true;
this.clearDepth = true;
this.clearDepthValue = 1;
this.stencil = true;
this.clearStencil = true;
this.clearStencilValue = 1;
this.viewport = false;
this.viewportValue = new Vector4();
this.scissor = false;
this.scissorValue = new Vector4();
this.textures = null;
this.depthTexture = null;
this.activeCubeFace = 0;
this.sampleCount = 1;
this.width = 0;
this.height = 0;
}
}
export default RenderContext;