Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
34 lines
677 B
JavaScript
34 lines
677 B
JavaScript
import { GPU_CHUNK_BYTES } from './Constants.js';
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function getFloatLength( floatLength ) {
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// ensure chunk size alignment (STD140 layout)
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return floatLength + ( ( GPU_CHUNK_BYTES - ( floatLength % GPU_CHUNK_BYTES ) ) % GPU_CHUNK_BYTES );
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}
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function getVectorLength( count, vectorLength = 4 ) {
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const strideLength = getStrideLength( vectorLength );
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const floatLength = strideLength * count;
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return getFloatLength( floatLength );
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}
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function getStrideLength( vectorLength ) {
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const strideLength = 4;
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return vectorLength + ( ( strideLength - ( vectorLength % strideLength ) ) % strideLength );
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}
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export {
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getFloatLength,
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getVectorLength,
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getStrideLength
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};
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