Files
lucidia-metaverse/node_modules/three/examples/jsm/renderers/common/Buffer.js
Alexa Louise 47cf47f624 Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with:
- Three.js 3D rendering
- Cannon.js physics engine
- Pointer lock controls
- Procedural cityscape
- Floating islands
- Portal system
- Particle effects
- WebXR/VR support ready
- Multiplayer ready (Socket.io)

Features:
- First-person controls (WASD + mouse)
- Jump and run mechanics
- Chat system
- Real-time HUD
- Loading screen
- Responsive design

Built with Vite for fast builds and hot reload.

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-22 19:02:56 -06:00

39 lines
472 B
JavaScript

import Binding from './Binding.js';
import { getFloatLength } from './BufferUtils.js';
class Buffer extends Binding {
constructor( name, buffer = null ) {
super( name );
this.isBuffer = true;
this.bytesPerElement = Float32Array.BYTES_PER_ELEMENT;
this._buffer = buffer;
}
get byteLength() {
return getFloatLength( this._buffer.byteLength );
}
get buffer() {
return this._buffer;
}
update() {
return true;
}
}
export default Buffer;