Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
41 lines
896 B
JavaScript
41 lines
896 B
JavaScript
import AnalyticLightNode from './AnalyticLightNode.js';
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import { lightTargetDirection } from './LightNode.js';
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import { addLightNode } from './LightsNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { DirectionalLight } from 'three';
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class DirectionalLightNode extends AnalyticLightNode {
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constructor( light = null ) {
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super( light );
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}
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setup( builder ) {
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super.setup( builder );
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const lightingModel = builder.context.lightingModel;
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const lightColor = this.colorNode;
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const lightDirection = lightTargetDirection( this.light );
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const reflectedLight = builder.context.reflectedLight;
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lightingModel.direct( {
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lightDirection,
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lightColor,
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reflectedLight
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}, builder.stack, builder );
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}
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}
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export default DirectionalLightNode;
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addNodeClass( 'DirectionalLightNode', DirectionalLightNode );
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addLightNode( DirectionalLight, DirectionalLightNode );
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