Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
15 lines
555 B
TypeScript
15 lines
555 B
TypeScript
import type { Packet, RawData } from "engine.io-parser";
|
|
import { BaseWS } from "./websocket.js";
|
|
/**
|
|
* WebSocket transport based on the `WebSocket` object provided by the `ws` package.
|
|
*
|
|
* Usage: Node.js, Deno (compat), Bun (compat)
|
|
*
|
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket
|
|
* @see https://caniuse.com/mdn-api_websocket
|
|
*/
|
|
export declare class WS extends BaseWS {
|
|
createSocket(uri: string, protocols: string | string[] | undefined, opts: Record<string, any>): any;
|
|
doWrite(packet: Packet, data: RawData): void;
|
|
}
|