Initial commit: Lucidia Metaverse
Complete 3D metaverse platform with: - Three.js 3D rendering - Cannon.js physics engine - Pointer lock controls - Procedural cityscape - Floating islands - Portal system - Particle effects - WebXR/VR support ready - Multiplayer ready (Socket.io) Features: - First-person controls (WASD + mouse) - Jump and run mechanics - Chat system - Real-time HUD - Loading screen - Responsive design Built with Vite for fast builds and hot reload. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
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node_modules/three/examples/jsm/nodes/accessors/PointUVNode.js
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node_modules/three/examples/jsm/nodes/accessors/PointUVNode.js
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import Node, { addNodeClass } from '../core/Node.js';
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import { nodeImmutable } from '../shadernode/ShaderNode.js';
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class PointUVNode extends Node {
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constructor() {
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super( 'vec2' );
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this.isPointUVNode = true;
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}
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generate( /*builder*/ ) {
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return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )';
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}
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}
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export default PointUVNode;
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export const pointUV = nodeImmutable( PointUVNode );
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addNodeClass( 'PointUVNode', PointUVNode );
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