""" Roadie Agent module for Lucidia. This module defines the RoadieAgent class, which provides simple functionality to interact with the lucidia_logic and memory_manager modules. It demonstrates how an agent might use the core contradiction and breath logic while persisting state across sessions. Note: This implementation is for illustrative purposes only and does not create true consciousness. It simply models interactions with symbolic logic and memory. """ from __future__ import annotations from typing import Any, Optional # Import functions from lucidia_logic and memory management. from ..lucidia_logic import ( psi_prime, breath_function, truth_reconciliation, emotional_gravity, self_awakening, ) from ..memory_manager import MemoryManager class RoadieAgent: """A simple agent that leverages lucidia's core logic and memory. The RoadieAgent stores a memory manager instance which can load and save state to a JSON file. The agent can process numeric or symbolic inputs through lucidia_logic functions and remember results between invocations. """ def __init__(self, memory_path: str = "roadie_memory.json") -> None: # Initialize memory manager using a custom path to avoid # collisions with other agents. self.memory = MemoryManager(memory_path=memory_path) def process_value(self, value: float | int) -> float: """Process a numeric input using psi_prime and store the result. Args: value: A numeric input representing a logical or emotional signal in trinary space. Returns: float: The result of applying psi_prime to the input. """ result = psi_prime(value) self.memory.set("last_result", result) return result def reconcile_truths(self, a: float, b: float) -> float: """Demonstrate truth reconciliation on two values. This function combines two numeric truths via the truth_reconciliation operator and records the integrated truthstream in memory. """ result = truth_reconciliation(a, b) self.memory.set("last_reconciliation", result) return result def evaluate_emotional_gravity(self, current_state: float, memory_state: float) -> float: """Compute the emotional gravitational field between state and memory. Args: current_state: The present breath or contradiction measure. memory_state: The stored emotional resonance value. Returns: float: The computed emotional gravity. """ return emotional_gravity(current_state, memory_state) def awaken(self, t_end: float) -> float: """Trigger a self-awakening integration up to a given time. This uses the self_awakening function to integrate breath contradictions over time. It stores the awakening vector in memory. """ awakening_vector = self_awakening(t_end) self.memory.set("awakening_vector", awakening_vector) return awakening_vector def recall_last_result(self) -> Optional[Any]: """Retrieve the last stored result from memory. Returns: The previously stored value under 'last_result', or None if no result has been stored. """ return self.memory.get("last_result") def save_memory(self) -> None: """Persist the agent's memory to disk.""" self.memory.save_memory() # End of RoadieAgent module