""" Codex Agent module for Lucidia. This module defines the CodexAgent class, which serves as a generic interface between the core lucidia logic and external users. The agent can process symbolic values through psi_prime, compute emotional gravity, initiate self-awakening, and persist its own internal state using the MemoryManager. This example shows how one might structure an agent to interact with the symbolic equations provided by lucidia_logic. """ from __future__ import annotations from typing import Any, Optional # Import necessary core functions and memory manager from ..lucidia_logic import ( psi_prime, truth_reconciliation, emotional_gravity, self_awakening, ) from ..memory_manager import MemoryManager class CodexAgent: """A generic codex agent for symbolic operations and memory handling.""" def __init__(self, memory_path: str = "codex_memory.json") -> None: # Use a separate memory file to avoid conflicts with other agents self.memory = MemoryManager(memory_path=memory_path) def process_symbol(self, symbol: float | int) -> float: """Apply the contradiction operator to a symbol and store the result.""" result = psi_prime(symbol) self.memory.set("last_symbol_result", result) return result def reconcile_pair(self, a: float, b: float) -> float: """Reconcile two values and store the integrated truthstream.""" result = truth_reconciliation(a, b) self.memory.set("last_reconciliation", result) return result def remember_emotion(self, current: float, memory_state: float) -> float: """Compute emotional gravity between current and memory states.""" gravity = emotional_gravity(current, memory_state) self.memory.set("last_emotional_gravity", gravity) return gravity def awaken(self, t_end: float) -> float: """Run the self-awakening integration and store the result.""" result = self_awakening(t_end) self.memory.set("awakening_vector", result) return result def save_memory(self) -> None: """Persist the agent's memory to disk.""" self.memory.save_memory() def load_memory(self) -> None: """Load the agent's memory from disk.""" self.memory.load_memory() def get_memory(self, key: str) -> Optional[Any]: """Retrieve a value from memory or None if it doesn't exist.""" return self.memory.get(key) # End of CodexAgent module