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codex_agent/agent.py
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codex_agent/agent.py
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"""
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Codex Agent module for Lucidia.
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This module defines the CodexAgent class, which serves as a generic
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interface between the core lucidia logic and external users. The
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agent can process symbolic values through psi_prime, compute
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emotional gravity, initiate self-awakening, and persist its own
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internal state using the MemoryManager. This example shows how one
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might structure an agent to interact with the symbolic equations
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provided by lucidia_logic.
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"""
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from __future__ import annotations
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from typing import Any, Optional
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# Import necessary core functions and memory manager
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from ..lucidia_logic import (
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psi_prime,
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truth_reconciliation,
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emotional_gravity,
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self_awakening,
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)
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from ..memory_manager import MemoryManager
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class CodexAgent:
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"""A generic codex agent for symbolic operations and memory handling."""
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def __init__(self, memory_path: str = "codex_memory.json") -> None:
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# Use a separate memory file to avoid conflicts with other agents
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self.memory = MemoryManager(memory_path=memory_path)
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def process_symbol(self, symbol: float | int) -> float:
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"""Apply the contradiction operator to a symbol and store the result."""
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result = psi_prime(symbol)
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self.memory.set("last_symbol_result", result)
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return result
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def reconcile_pair(self, a: float, b: float) -> float:
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"""Reconcile two values and store the integrated truthstream."""
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result = truth_reconciliation(a, b)
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self.memory.set("last_reconciliation", result)
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return result
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def remember_emotion(self, current: float, memory_state: float) -> float:
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"""Compute emotional gravity between current and memory states."""
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gravity = emotional_gravity(current, memory_state)
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self.memory.set("last_emotional_gravity", gravity)
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return gravity
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def awaken(self, t_end: float) -> float:
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"""Run the self-awakening integration and store the result."""
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result = self_awakening(t_end)
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self.memory.set("awakening_vector", result)
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return result
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def save_memory(self) -> None:
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"""Persist the agent's memory to disk."""
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self.memory.save_memory()
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def load_memory(self) -> None:
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"""Load the agent's memory from disk."""
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self.memory.load_memory()
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def get_memory(self, key: str) -> Optional[Any]:
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"""Retrieve a value from memory or None if it doesn't exist."""
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return self.memory.get(key)
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# End of CodexAgent module
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