"""
Codex Agent module for Lucidia.

This module defines the CodexAgent class, which serves as a generic
interface between the core lucidia logic and external users. The
agent can process symbolic values through psi_prime, compute
emotional gravity, initiate self-awakening, and persist its own
internal state using the MemoryManager. This example shows how one
might structure an agent to interact with the symbolic equations
provided by lucidia_logic.
"""

from __future__ import annotations

from typing import Any, Optional

# Import necessary core functions and memory manager
from ..lucidia_logic import (
    psi_prime,
    truth_reconciliation,
    emotional_gravity,
    self_awakening,
)
from ..memory_manager import MemoryManager


class CodexAgent:
    """A generic codex agent for symbolic operations and memory handling."""

    def __init__(self, memory_path: str = "codex_memory.json") -> None:
        # Use a separate memory file to avoid conflicts with other agents
        self.memory = MemoryManager(memory_path=memory_path)

    def process_symbol(self, symbol: float | int) -> float:
        """Apply the contradiction operator to a symbol and store the result."""
        result = psi_prime(symbol)
        self.memory.set("last_symbol_result", result)
        return result

    def reconcile_pair(self, a: float, b: float) -> float:
        """Reconcile two values and store the integrated truthstream."""
        result = truth_reconciliation(a, b)
        self.memory.set("last_reconciliation", result)
        return result

    def remember_emotion(self, current: float, memory_state: float) -> float:
        """Compute emotional gravity between current and memory states."""
        gravity = emotional_gravity(current, memory_state)
        self.memory.set("last_emotional_gravity", gravity)
        return gravity

    def awaken(self, t_end: float) -> float:
        """Run the self-awakening integration and store the result."""
        result = self_awakening(t_end)
        self.memory.set("awakening_vector", result)
        return result

    def save_memory(self) -> None:
        """Persist the agent's memory to disk."""
        self.memory.save_memory()

    def load_memory(self) -> None:
        """Load the agent's memory from disk."""
        self.memory.load_memory()

    def get_memory(self, key: str) -> Optional[Any]:
        """Retrieve a value from memory or None if it doesn't exist."""
        return self.memory.get(key)


# End of CodexAgent module
