Initial monorepo — everything BlackRoad in one place
bin/ 230 CLI tools (ask-*, br-*, agent-*, roadid, carpool) scripts/ 99 automation scripts fleet/ Node configs and deployment workers/ Cloudflare Worker sources (roadpay, road-search, squad webhooks) roadc/ RoadC programming language roadnet/ Mesh network (5 APs, WireGuard) operator/ Memory system scripts config/ System configs dotfiles/ Shell configs docs/ Documentation BlackRoad OS — Pave Tomorrow. RoadChain-SHA2048: d1a24f55318d338b RoadChain-Identity: alexa@sovereign RoadChain-Full: d1a24f55318d338b24b60bad7be39286379c76ae5470817482100cb0ddbbcb97e147d07ac7243da0a9f0363e4e5c833d612b9c0df3a3cd20802465420278ef74875a5b77f55af6fe42a931b8b635b3d0d0b6bde9abf33dc42eea52bc03c951406d8cbe49f1a3d29b26a94dade05e9477f34a7d4d4c6ec4005c3c2ac54e73a68440c512c8e83fd9b1fe234750b898ef8f4032c23db173961fe225e67a0432b5293a9714f76c5c57ed5fdf35b9fb40fd73c03ebf88b7253c6a0575f5afb6a6b49b3bda310602fb1ef676859962dad2aebbb2875814b30eee0a8ba195e482d4cbc91d8819e7f38f6db53e8063401649c77bb994371473cabfb917fb53e8cbe73d60
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roadc/examples/hello_3d.road
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54
roadc/examples/hello_3d.road
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# Hello 3D World - Your First BlackRoad Program
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# This creates a simple 3D scene with a rotating cube
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## Define a 3D Scene
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space HelloWorld:
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## The Cube (Hot Pink!)
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cube Box:
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position: vec3(0, 0, 0)
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rotation: vec3(0, 0, 0)
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scale: vec3(1, 1, 1)
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color: #FF1D6C # BlackRoad Hot Pink
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## The Ground
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plane Ground:
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position: vec3(0, -2, 0)
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scale: vec3(10, 10, 1)
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color: #333333
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## Lighting
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light Sun:
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type: point
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position: vec3(3, 5, 3)
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color: #FFFFFF
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intensity: 2.0
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## Camera
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camera MainCamera:
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position: vec3(0, 2, 5)
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lookAt: vec3(0, 0, 0)
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fov: 75
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## Animation Function
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fun animate(delta: float):
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# Rotate the cube
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let box = HelloWorld.Box
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box.rotation.y = box.rotation.y + (45.0 * delta) # 45 degrees per second
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box.rotation.x = box.rotation.x + (30.0 * delta) # 30 degrees per second
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## Main Function
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fun main():
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print("Hello, BlackRoad 3D World! 🖤🛣️")
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# Animation loop
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while true:
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let delta = time.deltaTime()
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# Animate
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animate(delta)
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# Render the scene
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render(HelloWorld, camera: MainCamera)
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# 60 FPS
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time.sleep(1.0 / 60.0)
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